#pragma once

#include "Sprite.h"
#include "UIButton.h"

class InfoOverlay {
public:	
	void Load( const char* overlay );
	void Unload();
	
	void Draw( );
	void Update( float dt );
	
	bool IsContinuePressed() const;
	
private:
	Sprite m_text_box;
	UIButton m_continue_button;
};